

- Metroid prime remastered gamecube controller full#
- Metroid prime remastered gamecube controller portable#
However, the new Dual Stick option is the best way to play Metroid Prime. Classic and Pointer controls, meant to emulate the single-stick GameCube and motion-control Wii settings, respectively, play to the nostalgia of those who experienced this on those previous platforms. This version of Metroid Prime offers various control settings to allow you to play how you want. The visual improvements are noteworthy, but the modernized controls are downright revelatory. In fact, everything looks and sounds so good, you could easily fool a less-knowledgeable player into thinking this is a new release for 2023. Even the sound is better, making the excellent soundtrack that much more enjoyable. Meticulously detailed textures and vastly improved lighting further accentuate the already beautiful character models and environments. While not unique to this release, I’m struck by how well the art style of Metroid Prime translates to modern visuals. Metroid Prime Remastered takes the already-stellar original title and gives it a shiny coat of paint.

Metroid prime remastered gamecube controller full#
However, the subsequent two decades have worn on the original release, but much like Samus by the end of each game, Metroid Prime Remastered brings the title back to full power. The series’ seamless transition to the first-person genre was defined by its frenetic action, massively explorable environments, clever puzzles, and daunting boss encounters. 22.Metroid Prime has long been considered one of the crowning achievements of Nintendo’s GameCube library. Metroid Prime Remastered is out now on the Nintendo eShop, while a physical edition will be released on Feb. Polygon has contacted Nintendo for clarification. It’s possible the remaster was done in-house at Retro, although the team there is presumably busy working on Metroid Prime 4. The opening credits only mention Nintendo and original developer Retro Studios. I would love to credit the developer of Metroid Prime Remastered with this thoughtful and well implemented option - but at time of writing, it’s not clear where this new version of the game was made. The pointer controls enhance that for me, and I reckon this will be my default way of playing the game when my Switch is docked. Part of the joy of Metroid Prime has always been its strong physicality: the sense that you are really looking through the visor of Samus’ suit at an alien landscape, and feeling her heavy, armored tread make contact with the floor. The gyro controls are very responsive and accurate, and map perfectly to the movements of Samus’ right arm. The revelation for me - as someone whose copy of Metroid Prime Trilogy is, for some inexplicable reason, still in its shrink wrap - is how good the pointer control scheme is.
Metroid prime remastered gamecube controller portable#
But it still feels cumbersome by modern standards, and most players will probably find the dual-stick scheme the most effortless - particularly for portable play or when using a Pro Controller. It will doubtless be nostalgic fun if you happen to own a GameCube controller and the adapter that was released alongside Super Smash Bros. The classic scheme is good to have for purists, and thanks to Metroid Prime’s target lock function, plays much more smoothly than the recent and rather raw re-release of GoldenEye 007 on Switch.

“Hybrid” works like the classic controls but enables the pointer-style gyro controls for aiming. “Classic” emulates the original game’s controls, where aiming and is done by holding down the right trigger or bumper, locking Samus in place, and then using the left stick to aim. “Pointer,” based on the Wii release, works similarly to the dual-stick mode but uses gyro controls on the right Joy-con for aiming, with fire on the A button (the right trigger is used for gyro recalibration). “Dual Stick” is the default control scheme and handles as you would expect any contemporary first-person game to, with fire on the right trigger. In fact, Remastered boasts four control schemes. What it didn’t mention was that the game also has a “pointer” control scheme enabling motion controls for camera movement and aiming, “similar to Metroid Prime Trilogy for Wii.”

Announcing the surprise release of Metroid Prime Remastered during Wednesday’s Nintendo Direct, Nintendo mentioned that the new version of the classic 2002 first-person adventure supports modern twin-stick controls as well as a classic scheme based on the controls of the GameCube original.
